If you do not receive a response within 5 days please email email@example.com directly.
EVENT CREW VOLUNTEERS
2-3 Crew will be responsible for signing up all players on the day.
Crew are required from 12 - 1.15pm at Queen Victoria Gardens, Melbourne.
The Mission Control team ensure the smooth running of the game. Mobile phones and game charts are their weapons. Mission Control Headquarters will be set up in a hidden bar or cafe in the city between 1 - 5pm and will operate for the duration of the game. Mission Control answer Help Desk calls from players when they are stuck on clues, and coordinate the dispatching and support network for all CPs deployed in the field.
Expressions of Interest
If you would like to be involved in the running of this game please CONTACT Golden Owl Events or email firstname.lastname@example.org
Deadline for joining the Event Crew and CPs is September 5 2012
15 - 25 CPs are needed to run this game and make it a success.
There are a variety of different characters that populate this pirate game. Details on these characters will be given to anyone who expresses an interest in joining the CP team.
CPs can choose what character they want to play and arrange their own costume. CPs must be over 18 and confident in performing a role.
At least 3 CPs are needed for each checkpoint location. Where possible new performers will be teamed with experienced performers to preserve the story and 'hold the fort' at each location. Each CP will need to be confident enough to run their checkpoint and give their clue solo in the event that numerous teams arrive at that checkpoint at the same time.
WHAT BE YE MIGHTY QUEST:
FINAL TRAINING MEETING
This meeting must be attended by all Character Players as it will contain all the information needed to participate in the game. The meeting will take place on FRIDAY 14 SEPTEMBER, 7pm at The Bull and Bear Tavern and will go for approximately 2 hours.