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GAME RULES

HOW the ‘CARMEN SANDIEGO’ GAME WORKS

Teams follow a series of clues hidden in the city to track down the infamous master thief Carmen Sandiego before she escapes with one of Melbourne’s most iconic treasures. The first team to find and arrest Carmen wins the game.

One clue will be given at the start. Players must locate the game characters hidden throughout the city and interact with them. Teams have four hours to complete the game

This game was held before, on August 27 2010 as the ‘Where In Melbourne Is Carmen Sandiego?’ 2010 event. Players who have attended this event will be familiar with the format of the game, but all the clues and locations are entirely new.

Instructions for the game will be explained in full at the Sign-Up / Marshalling Area on the day.
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GAME START LOCATION

1pm

State Library
Swanston Street (corner Latrobe)
Melbourne
Victoria, Australia
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TEAM SIGN-UP

All team members must be signed in and present before the game begins.

Each team needs a Team Captain who can be contacted by mobile phone by the organisers during the game (e.g. if a road gets blocked all players will be texted an alternate game route).

Sign up will begin at 12:30pm at The State Library, and end at 12:55pm.

Please bring $10 cash to play.
Correct change will be extremely helpful to our lovely Sign-Up Crew.
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WHAT TO BRING

$10 to play
Water/drink to carry
Money for snacks, and After Party meals
Mobile phone
Map of the city
ID for After Party entry (in case venue asks)
Myki card (if you want to use trams during the race)
Camera (if you want shots of your buddies playing the game)
A small bag to carry your game items



Picture
CODE of CONDUCT

All players must adhere to these rules:

  • Don’t block footpaths, shop entrances, or anywhere people need to be
  • Be EXTREMELY CAREFUL when crossing roads and moving around traffic. This is a race through the city and it’s potentially hazardous. Please take very good care of your team mates!
  • Behave with honour, courtesy and respect towards each other. If we don’t behave well our game will be shut down and we’ll never get to host another one. Everything we do during the game will reflect on everyone involved with, playing, and organising the game.
  • Please be very kind and reasonably quiet when entering any shops or resturants during the game. Venues that have very generously let us enter their premises as part of the game are trusting that while we are running around being detectives and gangsters we will not interrupt  their business or disturb their customers.

Any player who behaves in a disruptive, antisocial, or dangerous manner will get their whole team dishonourably discharged from the ACME Detective Agency and may be banned from future events.

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  • Home
    • CONTACT
  • ABOUT
    • Media
    • Photographers
  • ARCHIVE of PAST EVENTS
    • The Great Wizard Post Quest >
      • FAQS
    • PIRATE MARKETS
    • Mythical Markets
    • THE BUCCANEERS BALL >
      • Competitions
      • How to Get There
    • Horrendus! Comedy Show >
      • Show Dates and Tickets
      • Cast and Crew
      • Getting There
      • Press and Media
    • Midsummer Faerie Rade 2018 >
      • What to Bring
      • The Parade Path and Picnic Area
      • The Folklore of Faerie Rades
    • Zanzara - The Den of Thieves >
      • Den of Thieves Game
      • Treasure Quest
      • Dress Code
    • EASTER EGG HUNT
    • The Wintervalk >
      • The Parade of All Nations
      • The Winter Court
      • Bells
      • Concept Art
    • THE MIDSUMMER FAERIE RADE 2014 >
      • Prizes and Sponsors
    • RED BIRD & DEATH 2012
    • PIRATE QUEST 2012
    • CARMEN SANDIEGO 2012
    • ARCADIANCE 2010
    • CARMEN SANDIEGO 2010
    • PIRATES CRUISE 2010
    • Faery Quest
    • LABYRINTH MASQUERADE 2008
    • LABYRINTH MASQUERADE 2007
  • Olivia Duval